Cloud gaming flips the usual setup. The game doesn’t run on your device at all. It runs on a powerful computer in a data center, and your phone, TV or old laptop receives a video stream of it while sending your button presses back.

That is why a five-year-old laptop can play a brand-new game. It is also why your internet connection, not your hardware, decides whether the experience feels great or miserable.

How much speed you need

The two biggest services publish their requirements:

  • NVIDIA GeForce NOW asks for at least 15 Mbps for 720p at 60 frames per second and 25 Mbps for 1080p at 60 fps. 4K streaming needs roughly 40 Mbps or more.
  • Xbox Cloud Gaming recommends at least 20 Mbps for a stable connection.

Those numbers are for the game alone. If someone else in the house is streaming 4K video at the same time, you need headroom on top.

Latency matters more than speed

Speed decides how sharp the picture looks. Latency decides how the game feels. Every press of a button has to travel to the data center, get processed and come back as a new video frame. GeForce NOW requires less than 80 milliseconds of latency to its data center and recommends under 40.

You won’t notice 40 milliseconds in a slow adventure game. In a competitive shooter, where a fraction of a second decides who wins, you might. Distance to the nearest data center is a big factor, and so is your home network.

Getting the most out of your connection

  1. Use an Ethernet cable if you can. NVIDIA recommends a wired connection or 5 GHz Wi-Fi.
  2. On Wi-Fi, use the 5 GHz band and sit in the same room as the router.
  3. Pause big downloads and other streams while you play.
  4. Run the service’s built-in network test before blaming the game.

The data cap math

Streaming games uses a lot of data. At 25 Mbps, one hour works out to roughly 11 GB. Play two hours a night for a month and that is over 600 GB, which can blow through a mobile plan or a capped home connection fast. Check your plan before you make cloud gaming your main way to play.

Do you own the games?

This is the question people forget to ask. Cloud services work in different ways. Some, like GeForce NOW, mostly let you stream games you already bought on stores such as Steam, so the library stays yours even if you cancel the service. Others bundle a rotating catalog with a subscription, where games can leave the list and you lose access when you stop paying. Neither model is bad, but know which one you’re signing up for before you invest hours in a long game.

Is it cheaper than buying hardware?

Often, at least at first. A monthly subscription costs far less upfront than a gaming PC or a new console, and the hardware in the data center gets upgraded without you doing anything. Over four or five years of heavy play, the subscription fees can add up to the price of a console. The real savings come for people who play a few hours a week or who want to try demanding games on a laptop they already own.

Who it suits best

  • Players with a fast, stable home connection and no strict data cap.
  • People who want to play big releases on a phone, tablet, smart TV or older laptop.
  • Anyone who wants to test a game properly before deciding to buy a console or PC for it.

It suits travelers on hotel Wi-Fi, households with one shared connection and competitive players far less well.

What we think

Cloud gaming is a great way to try big games without buying a gaming PC, and on a good wired connection it can be surprisingly hard to tell apart from local play.

For competitive online shooters, though, local hardware still wins, and anyone on a data-capped plan should do the math before committing.